{"app_id":"fyv2a0qw"}Ranked poll with text options
AI Insights
Option A won overall (score 53), edging out Option C (47), with Option D a clear third (27); first-choice votes were fairly split in Round 1, but later rankings lifted A above the rest. Across responses, three themes dominated: strategic base/resource planning and control (A), deeper political play through alliances/treaties and AI exploitation (C), and satisfying progression via leveling/customizable heroes plus mini-goals (D). Options E and B trailed, suggesting events cadence and slower tactical pacing mattered to fewer respondents. Suggested follow-up poll: Validate which “base building” sub-feature should be prioritized first. → Run this poll
Showing 15/15 respondents
| Option | Round 1 | Round 2 | Round 3 | Round 4 |
|---|---|---|---|---|
A1st | 20.00% 3 votes | 26.67% 4 votes | 33.33% 5 votes | 53.33% 8 votes |
C2nd | 26.67% 4 votes | 33.33% 5 votes | 40.00% 6 votes | 46.67% 7 votes |
D3rd | 20.00% 3 votes | 20.00% 3 votes | 26.67% 4 votes | Eliminated 4 votes reassigned |
E4th | 20.00% 3 votes | 20.00% 3 votes | Eliminated 3 votes reassigned | Eliminated -- |
B5th | 13.33% 2 votes | Eliminated 2 votes reassigned | Eliminated -- | Eliminated -- |
Option A emerged as the winner (highest relative score: 53) because it combined hands-on strategic control with a clear “builder” fantasy: respondents explicitly cited base building, resource management, and intellectual/strategic play as their primary draw. Compared with other options, A uniquely signals an always-on core loop (build/optimize/manage) rather than a supporting layer like events (E) or a narrower preference like slower tactical pacing (B). Notably, even some non-A-first respondents referenced A as a strong second choice, implying broader acceptability than the more polarizing picks.
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